Designs
| 21 April 2010
Time to Play: 30-45 minutes
Number of Players: 2 (different rules for additional players)
Difficulty: Only a few minutes to pick up the basics
Setup
The deck is 28 cards:
8 Aces (4 black, 4 red), 8 Twos (4 black, 4 red), 6 Threes (3 black, 3 red), 4 Fours (2 black, 2 red), 2 Fives (1 black, 1 red)
Once shuffled, the top 12 cards are placed in the discard pile, and 8 cards must be dealt to each Player. Each Player then selects 2 cards to discard from their hand, and places the remainder on their tableau (See image below).

Each player is given 6 tokens: 3 red and 3 black.
GamePlay
The Players take turns placing tokens on the cards. When all tokens are placed, the card-taking round is initiated. See the graphic, below.

Once tokens are placed, the card's are taken. The tokens determine which cards go to which player. The card-taking starts on the Initiating Player's left-most card. The card will be taken by the first Player whose token is a different color. In the example above, the first card is taken by Player 2, as the token on Player 2's card was black. The next two card's tokens were also black, and thus did not get taken until Player 1's card with a red token upon it. This captured all three black token cards. This pattern continues until, in the end, Player 1 winds up with 3 black tokens, 2 red tokens, and 5 cards. Player 2 winds up with 3 black tokens, 4 red tokens, and 7 cards.
Scoring
In each round, Players get points for their tokens, and for the face value of their cards. Tokens are each worth one point. Each Player maintains a point total for both red and black. The first player whose point total in either category goes above 100 is the winner.
Special cases
If, in a single round, a Player (Player A) scores over 10 black points, special scoring comes into play. Player A will win an additional 10 points if Player B's red total is greater than or equal to 10, and Player B will additionally lose ten points in either of his scoring columns. Player A will lose 10 points, and Player B will gain 10, if Player B's red point total is less than 10.
If, in a single round, a Player manages to not take ANY cards or tokens, all points scored for the opposing player are counted negatively.
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